Rearranged Morroc NPCs positions, edited NPCs that still mention the destruction, if you spot one that references it please report. Pheeroni and Ant Hell moved to their original positions.
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Added an house in Izlude. Something of a preview :^)
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Added Colored Clips[1], haven't made an npc for it though. Try @item 120010-120014
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Changes in refine System:
- Bonus ATK is now +2/+4/+8/+12 (per Weapon Level) per Refine Level
- Added Enhanced Elunium and Enhanced Oricedon - Will have not change refine chance, but instead of destroying the weapon of failure, will downgrade weapon refine by -1
- Will be added as drops somewhere
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Changes in Armor Enchantment:
- Added all armors with slots
- Added Enchantment Gems that will guarantee what stats will the armor be enchanted at, and items that increase success chance
- Will be added as drops somewhere, @item 120001-120007 to test them
- Failed enchantments no longer breaks, but does consume items and resources spent
- Random option reworked, you have 1% chance for a +3 stat (per stat), 3% chance for a +2 stat (per stat) and 5% chance for a +1 stat
- Increased cost to 500k Zeny
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Changes in Quests:
- Removed first class tutorial quest for now, I'd like to reuse this in a different idea
- Disabled God Items quest
- Disabled Level 4 weapon quests for now, as I'll add more of this and rewrite it
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Changed the following skills:
- Taekwon: Doubled chances for stance kicks
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